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What is operant conditioning?

 

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It is worth getting to grips with some of the terminology here.  Although a little confusing at first,  it is the 'language of learning' and is understood by trainers from all walks of life all over the world.  If we use this 'standardised' vocabulary when we are learning about animal training,  it really helps to make sure we are all 'on the same page'.  Avoiding a lot of unnecessary confusion.

 

A scientifically proven learning process.  Operant conditioning is a well-studied process by which learning takes place in many animals including human beings.   The principles have been known and understood for many years now and if correctly applied produce reliable, repeatable results with a wide variety of species including ourselves!   Operant conditioning explains how punishment and reinforcement interact to alter an animals behaviour and to enable it to learn from and make use of the natural environment in which it lives.   Operant conditioning is described in scientific terms and the terminology used can be confusing to begin with.  Words like punishment and positive, have a very different meaning from that with which we are familiar.   All is explained below.

Punishment.  In the science of learning theory, anything which makes the behaviour preceding it less likely to occur in the future,  is defined as a ‘punisher’  and the application of the punisher is defined as a punishment.   The punishment does not have to be painful or violent, or harsh at all, for it’s application to be defined as a punishment.   All that is required is that it makes the behaviour preceding it less likely to re-occur.   This means that the animal receiving the punishment must find it aversive for it to be a punishment.   Understanding this is important both with animals and people.  A punishment is not defined by how harshly we regard it, but by whether or not the subject we are imposing it on finds it aversive and to what degree.   What is a ‘punishment’ for one dog,  may not be a ‘punishment’ for another.  Nor is a punishment defined by the intention of the person supplying it.   Letting a firework off may not be intended to be a ‘punishment’ by our neighbour,  but if it frightens our puppy whilst he is carrying a ball for example,  strictly speaking the puppy has been punished for carrying the ball and he will be less likely to repeat the behaviour in the future.     When we refer to punishment in the context of training,  it is this definition which we are using.

 Reinforcement is the other side of the coin.  Anything which makes the behaviour preceding it more likely to occur in the future, is defined as a reinforcer,  and the application of the reinforcer is defined as ‘reinforcement’.    This is not the same way in which many trainers use the word reinforcement when it is often used simply to mean ‘going over’ training until it is thoroughly understood.   In layman's language, we often describe reinforcers as ‘rewards’ .  A reinforcer can be anything the dog finds pleasurable, it does not need to be food, it can be toys, games, a retrieve and so on. 

 Two categories of punishment and reinforcement.  There are two distinct ways in which to create both punishers and reinforcers.   These are described by the words ‘positive’  and ‘negative’   This is confusing to begin with as many of us use these words to mean good and bad.  However,  here they are used in the mathematical sense of adding or subtracting something.

So,  a positive punishment is where something (which the dog finds aversive) has been added to the dog’s environment  whether it be a gesture, a word, a glance, or a slap. In correct training terminology, these are all punishments.  A negative punishment is where something pleasant to the dog has been subtracted or ‘taken away’.

In exactly the same way,  a positive reinforcement is where something pleasant has been added to the dog’s environment  -  some kind of reward, food for example.   A negative reinforcement is where something unpleasant has been taken away.  Negative reinforcement is rarely used in UK gundog training but is common in the US and forms the basis of the 'force-fetch'  programme.   Negative reinforcement is controversial because in order to remove the unpleasant stimulus (pain for example) the handler must first apply it to the dog.

 

The Learning Quadrant  These two types of consequence with their two categories of application give us four outcomes to any behaviour and are often described as the learning quadrant,  and depicted like this:

 
   

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        ADD

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increase

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R+

positive

reinforcement

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negative reinforcement

     
     

reduce

behaviour

P+

positive

punishment

P-

negative

punishment

     
   

Positive-only trainers use only the green quadrants,  increasing behaviour with R+ (positive reinforcement) and decreasing behaviour with P- ( negative punishment)  In practice,  to decrease behaviour they mostly rely on the process of extinction.  Corrections of any sort are avoided.

What is 'extinction'?  Extinction is a process that describes the complete disappearance of a behaviour. The process has been thoroughly proven and tested.  It occurs reliably when an animal is neither rewarded nor punished for a particular behaviour.  Many traditional gundog trainers find it laughable to assume that if you ignore an unwanted behaviour it will disappear,  they have seen for themselves that unwanted behaviours get worse.  However, this is not because extinction does not exist, but because many unwanted behaviours are self rewarding.  Extinction is a difficult phenomenon to make use of in the field because of the environmental factors that the handler cannot control.  Nevertheless,  extinction is a real process and can be useful in an environment where the handler has complete control  -  in the home for example or a confined pen.

Next  -  How dogs learn  - What is classical conditioning?

   
   

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